Buy cheap neverwinter astral diamonds on safewow to experience Random queues


Posted October 10, 2017 by runnerman

Buy cheap neverwinter astral diamonds on safewow to experience Random queues
 
Judged by the participation in the feedback tread the new random queues are the second hottest topic of Module 12b. And that has a reason, because the system is messing with the ADs that players are able to earn. Buy neverwinter astral diamonds on safewow to experience Random queues
Technicalities: What Changes?

Let’s first talk about the new system and what it actually does. Nowadays the first two dungeons, skirmishes and PVP matches generate extra ADs on any given day. That’s why players that are solely behind reaching their daily rough AD cap normally pick the fastest content, Epic Temple of the Spider and Epic Shoes of Tuern. You’ve surely seen those runs advertised as “2x ETOS/ESOT” or something like that. In a potent group players are able to get close to the 36k cap in about 30 minutes (seals, salvage and daily bonus).
Hello Random Queues

The devs have relocated the daily AD and daily seal bonuses to a so-called “random queue” system. It features five categories that contain several of the existing PVE dungeons, trials and skirmishes. By selecting one of the random queues, a group or player will be matched into a random run of that category. A character must meet the requirements of all consisting dungeons to enter a queue, and a party match the role requirements.The Random Queue Categories

The five new random queue categories are as follows:

Skirmish: all non-epic skirmishes
Dungeon: all non-epic leveling dungeons
Epic Dungeon: all epic dungeons and both epic skirmishes; except Tomb of the Nine Gods
Epic Trial: all epic and normal trials
Hero’s Accord: Tomb of nine gods

Why You Should Love the Random Queues

The new system has some pretty distinct advantages and downsides. First of all, players need to run fewer dungeons to get the same amount of ADs. Completing two queues will net roughly the same bonus AD than your former 2x ETOS/ESOT farm. Especially lowbies can probably make more ADs overall by doing the skirmish and normal dungeon queue.

Secondly, more characters will be able to get into and finish runs. Having to match the role requirements of one tank and one healer opens up spots for two additional DPS compared to the current meta of running with four support GF/DC/OPs.Additionally an account unlock for dungeons makes it easier for alts to enter queues. For daily ADs players obviously chose the fastest path so far, now the randomness gets adds a lot more variety to daily runs.
A Mixed Bag

Overall this makes it a mixed bag for the players. I think most should be able to profit, but the endgame folks are unnecessarily being limited in their effectiveness on multiple fronts. In their daily runs they are neither free to choose the fastest content nor the best group composition. It’s a bit hard to forecast how the system will develop on the live shard however. So I guess we’ll have to wait and see.
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Last Updated October 10, 2017