Rangers serve as PSO2's general mid-range DPS course


Posted December 11, 2020 by MMOruki

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If you're trying to get to Phantasy Star Online 2, today remains a fantastic moment. It recently launched on Steam and still enjoys a huge population of gamers. There's new content via Episode 4 to enjoy also, and a host of Valve crossover items which you may use. After New Genesis launches, the match will move over to this stage. Sega still has to supply all the details on how that will work.

Rangers serve as PSO2's general mid-range DPS course, perfect for those who wish to try out the game's ranged weapon offerings. They make use of the Rifle to deal burst damage and Launchers with devastating AOE. These weapons, paired with usefulness abilities such as Gravity Bomb and Stun Grenade, which makes it easy for Rangers to eliminate a number of targets at once. The long-range versatility of Rangers makes them ideal subclasses to get melee mains. Moreover, skills such as Weak Bullet and Bullet Keep help Rangers maintain a varied bullet economy and pulverize opponents using a diverse range of attacks with unique properties.

Fighters turn the tide of battle with sheer speed and combat prowess. Due to their dependence on close-ranged melee, Fighters make the most of the mobility to dodge and parry attacks which would otherwise be catastrophic for them. Popular multiclass assembles have Fighters as subclasses thanks to their own skill levels. Fighters do not concentrate on just one weapon. Rather, Fighters can maximize their skillset by changing between weapon loadout. Moreover, their Brave Stance and Wise Stance can increase damage output when attacking in front or from the back, respectively, giving Fighters multiple attack choices.

Hunters arguably provide the most versatility across each of the courses in the game. As a melee class with decent mobility options, Hunters can do great as both a primary class and a subclass. The offensive options Hunters provide, combined with catches and AoE attacks, can make them perfect for taking out a lot of enemies at once.

Hunters can use Gunslahes, Partizans, Wired Lances, and Swords. Their skills also complement their close-combat character. Using Fury Stance can raise overall damage output, while Charge Parry helps Hunters shield while charing Photon Arts. Other abilities help Hunters compensate for their rather slower attack nature, for example Iron Will for invulnerability and Automate Halfline that automatically consumes mate when the Hunter is at half HP.

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Last Updated December 11, 2020