Meticulous Research®, a prominent global market research firm, has published a detailed report titled "Immersive Technologies Market by Offering (Hardware, Software, Services), Technology (Augmented Reality, Virtual Reality, Mixed Reality, Haptics), Application (Training & Learning, Remote Collaboration), Sector, and Geography - Global Forecast to 2030." This report provides an extensive analysis of the immersive technologies market, which is projected to reach a staggering $493.5 billion by 2030, growing at a compound annual growth rate (CAGR) of 29.4% from 2024 to 2030.
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Drivers of Market Growth
Several key factors contribute to the robust growth of the immersive technologies market. One significant driver is the increasing investment in immersive technologies across various sectors. This investment is particularly pronounced in the healthcare industry, where immersive technologies are increasingly adopted for training purposes. The emergence of the metaverse and Web 3.0 further propels the market, as businesses seek innovative ways to engage consumers and enhance their operations.
Additionally, there is a rising demand for 3D graphics and real-time 3D skills, which is fostering opportunities in sectors such as architecture, engineering, and construction. However, despite the optimistic outlook, the market faces challenges, including a shortage of skilled professionals and the high cost associated with immersive hardware, which may impede growth in the short term.
Market Segmentation
The report segments the global immersive technologies market into various categories for a comprehensive analysis:
1. Offering: The market is divided into three primary segments: hardware, software, and services. In 2024, the hardware segment is expected to capture the largest share, driven by the growing adoption of virtual reality (VR) headsets for both consumer and commercial applications. Companies are increasingly focused on enhancing product offerings, as seen in June 2024, when Meta Platforms, Inc. (U.S.) unveiled its next-generation mixed-reality headset, featuring a slimmer design that is 40% thinner than its predecessor. Conversely, the software segment is anticipated to achieve the highest CAGR during the forecast period, as businesses increasingly rely on software solutions to enhance their immersive experiences.
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2. Technology: The market is classified based on technology into augmented reality (AR), virtual reality (VR), mixed reality (MR), and haptics. The VR segment is expected to dominate the market in 2024, attributed to its numerous advantages, including enhanced learning experiences and the flexibility to create diverse environments. The growing investments from technology companies into VR further support this trend. However, the mixed reality segment is forecasted to grow at the fastest rate, driven by its unique capabilities that blend real and virtual worlds.
3. Application: The immersive technologies market is also segmented by application, which includes training & learning, remote collaboration, visualization, promotion & advertising, product development, remote assistance, content creation, and metaverse applications. The training & learning segment is poised to lead the market in 2024 due to its increasing adoption in various industries for delivering engaging and realistic learning experiences. A notable example is The Johns Hopkins University School of Nursing (U.S.), which implemented VR training across all levels to provide repeatable immersive surgical simulations. On the other hand, the promotion & advertising segment is predicted to witness the highest CAGR as brands leverage immersive technologies to create engaging campaigns.
4. Sector: The market is divided into sectors such as education, automotive, aerospace & defense, manufacturing, retail & e-commerce, healthcare & medical devices, real estate, construction, and media & entertainment. In 2024, the media and entertainment sector is expected to hold the largest share, driven by the surge in AR/VR games and the use of haptic technology to enhance gaming experiences. A notable collaboration occurred in June 2024 when The Walt Disney Company (U.S.) partnered with Apple Inc. (U.S.) to integrate its Disney+ streaming service with Apple’s new augmented reality headset. The healthcare sector, however, is projected to have the highest growth rate during the forecast period, as more healthcare professionals adopt immersive technologies for training and patient engagement.
5. Geography: The report also segments the market by geography into North America, Europe, Asia-Pacific, Latin America, and the Middle East & Africa. In 2024, North America is expected to command the largest market share, driven by significant investments in digital infrastructure and a growing interest in metaverse and Web 3.0 initiatives among technology companies. However, the Asia-Pacific region is forecasted to experience the highest CAGR during the forecast period, propelled by increased utilization of immersive technologies in real estate and construction, a surge of new companies entering the market, and enhanced investment in developing immersive skills.
Competitive Landscape
The report identifies key players in the global immersive technologies market, including:
• Acer Inc. (Taiwan)
• AVEVA Group Plc (U.K.)
• Microsoft Corporation (U.S.)
• Magic Leap, Inc. (U.S.)
• Google LLC (U.S.)
• Sphere Technology Holdings, Inc. (U.S.)
• JuJu Immersive Limited (U.K.)
• Vive Business (HTC Corporation) (Taiwan)
• EON Reality (U.S.)
• Blippar Group Limited (U.K.)
• Barco NV (Belgium)
• Varjo Technologies Oy (Finland)
• Unity Software Inc. (U.S.)
• PTC Inc. (U.S.)
• Ethar, Inc. (U.S.)
These companies play a crucial role in shaping the immersive technologies landscape, driving innovation, and expanding market reach through strategic partnerships, product enhancements, and technology advancements.
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Conclusion
The immersive technologies market presents significant opportunities for growth and innovation, driven by advancements in technology, increasing adoption across various sectors, and the rise of new applications in the digital landscape. However, addressing challenges such as the skills gap and high hardware costs will be vital for companies aiming to capitalize on this burgeoning market. As immersive technologies continue to evolve, stakeholders are encouraged to stay informed and adapt to the changing dynamics to maximize their potential in this exciting market.
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