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Pressnews.biz (Press Release) Sep 5, 2014
-- As a quite major conference, EA Gamescom triggered a huge wave on a lot of MMOs cooperation and update. The companies behind Star Wars: the Old Republic, Bioware, however, just ignored another major announcement for changing the porting of SWTOR to consoles. Why they repeatedly avoid talking about this issue? Swtor2credits has studied a lot and get some ideas around now. Now come to swtor buy credits , 10% bonus for you!
Great attention should be made on Galactic Strongholds.
If there exists a major reason for they have just ignored this transition in this Gamescom conference, it should be their next digital expansion-Galactic Strongholds. Since Early Access for subscribers is on August 19th, 2014, Bioware’s great attention is focusing on their Galactic Strongholds, which allows players to have a customized home in Galaxy.
No new information delivered for SWTOR consoles changes?
The idea that making swtor jump to consoles is a pretty good suggestion, especially when considering from the point of view of fans for popular MMO games. Some competitive Star Wars games, such as Kotor 3, actually have made a great deal of sense with console move. It seems Bioware may just shrug, but for others who like this game passionately, it is a great loss indeed.
In fact, no matter how successful Swtor was in 2012, it didn’t enjoy one of the more successful launches: the lack of console content plaguing the game resulted in a great number of swtor subscribers packing up shop and leaving this game until the free-to-play model with its in-game purchases turned out to be the key salvation of the game.
Not too later for swtor to re-launch for consoles.
Swtor2credits represents lots of players’ appeal to suggest Bioware to take careful consideration in the issue about the re-launch for swtor to consoles. Though it may not be an obiviously simple move or represent a successful turn-around for swtor to re-launch for consoles, there were successful precedents set in this respect: take Final Fantasy XIV: A Realm Reborn as an apparent example, after for consoles, finally achieved the success it has failed before.
Swtor could follow in FF XIV’s footsteps and try to have a great change if Swtor Galactic Strongholds cannot bring back a lot of players. From response in communities and forums, it seems that Galactic Strongholds Early Access didn’t realize the goal Bioware expected before, due to the reason too many swtor credits cost.
Anyway, Swtor for consoles could make a lot of sense and the way the situation is right or not very much relied on the success of Galactic Strongholds. Therefore, is present neglect that the porting of swtor is changed to consoles will go well or soon comes more attractive ideas, swtor2credits suggest all fans just get ready ahead with best cheap swtor credits.
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