star wars:Base tradeskill bonuses for companion is removed


Posted October 22, 2015 by gracedashen

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After the introduction of new Level Sync and new flashpoint for swtor 4.0, Bioware published a post on official site to introduce the Alliance system and highlight a big change coming to the companion system, which can be boiled down to the change from gaining "affection" to earning "influence". Swtor2credits would like to share some details about the changes and new features with you.Swtor2credits.com is the best place to buy Swtor Credits, Swtor2credits.com offers the safe and fast Swtor service.



Companion affection is replaced by influence in KotFE



With Game Update 4.0, Companions Affection is replaced by Influence at 1:1 converted ratio, meaning that all affection you have gained won’t be lost but changed as Influence. An amazing feature in this transformation is that you needn’t flatter the companions to get rewards. Instead, when you make a decision, whether that Companion likes or dislikes it, you will still build Influence with them (as your decision still has a narrative story Influence over them in some way).



Switch companions between combats roles in swtor 4.0



Have you ever had such experience that you meet an interesting or cool companion character, and you want to explore with them, but have to quit because its ability is not a good match for your combat style? Now there is no such a worry since all Companion characters will now be able to switch between all three combat roles. You can just change the role when you are not currently in combat. This change also meets the goals of Bioware to remove Companion Usage Barriers and create a versatile and expandable companion system.



Companion combat stats scale with Level rather than gear



It may not be good news for some players that the gears they earned with lots of swtor credits won't grant combat stats anymore in KotFE. Well, gears are not without value. Instead, they can be used for appearance of your companions. As a result, those gears slots give no aesthetic function for companions will be removed from the game and mailed back to players. As for companions' combat stats, they will be automatically scaled with players' character level. Besides, companion power can be now accomplished by building Influence. The more influence, the more power a companion has which has a direct relationship to companion damage, healing, and health.



Companion gift value changes and new rank 6 gifts



With the affection converting to influence, there are some tweaks to gift values and their mechanics: firstly, the base value of all gifts has been increased by 33%; secondly, Blue (Prototype) gifts value increased by an additional 20%; thirdly, gifts of a given rank last much longer before their values start degrading, and they now degrade more slowly when they do start to degrade. Besides, in addition to the previous gift ranks, new rank 6 gifts and Legendary rank gifts are added in swtor 4.0, along with two new kinds of companions’ gifts: Artwork and Consumables.



Base tradeskill bonuses for companion is removed



The base tradeskill bonuses for all companions have had are being removed from KotFE because players felt restricted to the "right companion for the right job". By removing inherent tradeskill bonuses, players will hopefully utilize all characters to max level.



In the final part of the blog, Bioware goes into great detail about how players are working to build an Alliance, and how choices made impact on the way the story plays out. As always, you need to explore by your own to find all amazing plots. Just buy cheap swtor credits with 10% off discount on Swtor2credits to smooth your experience!

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Last Updated October 22, 2015